Let's say you've got a sphere filled with media and a spherical density.
You add a turbulence warp and you get the same pattern each time. You could
rotate or scale the density to make look a little different at different
angles, but the pattern of the turbulence remains the same. Is there a way
to translate a turbulence warp so that it's sampling from a different part
of the pattern?
Skip Talbot
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